Art of CapturingThe Art of Go Series - Item PAY25
Go - The oriental games of controlling territory - challenges each player to balance
competing needs: to build your influence or weaken
his, to secure your territory or to invade hers. Each player strives to find moves that
work at multiple levels, and to counter their opponentŐs aims.
Table of Contents
In go there are various capturing techniques which
require sacrificing stones. Most beginners fail to see these moves. Even advanced players
might overlook them if they donŐt pay attention. Mastering
these techniques equips a player with
powerful weapons for both
attack and defense. In addition, the training in
visualization that the reader gets by studying these tactical
finesses will serve him or her in good stead even in more straightforward positions.
The Art of Capturing Stones is a problem book. This book
provides thorough training in three types of techniques, namely, under the stones (Ishi-no-shita),
killing oversized eyes (Nakade), and other sacrificing techniques. By working through the
problems, the reader can practice these skills and improve his or level of play.
Chapter 1 Under the Stones (Ishi-no-shita) Problems 1-32
This spectacular technique involves allowing your opponent to make a
seemingly decisive capture in order to set up a recapture, thereby forming an
eye, taking territory or forcing ko.
Chapter 2 Oversized Eyes (Nakade) Problems 33-65
With this technique you also sacrifice some stones in order to then make a
placement at the vital point inside the resulting oversized eye. In most cases this
reduces the nakade to only an eye, but in certain positions you can convert the
whole nakade into a single false eye. You are no double familiar with such unsettled shapes as the pyramid-four, bulky-five and flowery-six. However, if the defender's position has certain defects, you can even sacrifice large shapes which are related
to these basic patterns.
Chapter 3 Other Techniques Problems 66-91
Concerning various ways of using throw-ins to force your opponent into
shortage of liberties or make false eyes.
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Other Yutopian Books:
PAY01- Killer of Go
PAY02- A Compendium of Trick Plays
PAY03- Nie WeiPing on Go- The Art of Positional Judgment
PAY04- Fighting Ko
PAY05- 100 Challenging Games for 100 Days of Study
PAY06- Tesuji and Anti-Suji of Go
PAY07- Utilizing Outward Influences
PAY08- 36 Strategems Applied to Go
PAY09- Art of Connecting Stones
PAY10- Dramatic Moments on the Go Board
PAY11- Master Go in Ten Days
PAY12- Golden Opportunities
PAY13- Pro-Pro Handicap Go
PAY14- Ingenious Life and Death, vol. 1
PAY15- Ingenious Life and Death, vol. 2
PAY16- Igo Hatsuyo-ron
PAY17- Beauty and the Beast
PAY18- Rescue and Capture
PAY19- Intermediate Level Power Builder
PAY20- Cho Hunhyun's Lectures on Go
PAY21- Go Seigen's-Winning A Won Game
PAY22- Essential Joseki
PAY23- Go Proverbs
PAY24- Strategic Fundamentals in Go
PAY26- Lee Changho's Novel Plays and Shapes